PCGZine Issue 52

PCGZine Issue 52

Click on cover to download PCGZine!

Inside this month’s packed issue we get to grips with Warhammer 40K: Space Marine, the new third-person action game from developers Relic Entertainment that brings you closer to the fight against those rampaging Orcs. We also take a look at Red Faction: Armageddon, the new title in the popular franchise that’s bringing back all the destruction and chaos that the fans of the series crave. Plus we have reviews for three of the biggest games to come out this month in Dragon Age II, Total War: Shogun 2 and Homefront. So, download issue 52 now and enjoy!

You can download the magazine now and read it whenever you choose, which we would recommend doing because it will look a lot better or if you prefer you can read the magazine directly in your browser.

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Click on cover to download PCGZine 38.

PCGZine Issue 38

In this issue of PCGZine we have some huge games reviewed, and we start with the biggest in Mass Effect 2. The recently released sci-fi sequel by Bioware sees the return of the seemingly unstoppable Commander Shepard, who with a new team around him sets off to stop a new threat to the universe. But will he succeed?

Bioshock 2 Fans will be pleased to know that we’ve also attached  a special magazine to this issue thats just for the highly anticipated sequel. Containing a history of the franchise, an interview with the developers 2K Games, and an in-depth preview of the game.

Bioshock 2 Magazine

Bioshock 2 Magazine.

We’ve also got first looks inside of Kane & Lynch 2: Dog Days, Supreme Commander 2 and MUD TV plus previews for both Napoleon Total Wars and Prison Break. There’s an exclusive interview for War of Legend developers, Jagex Games Studio and full reviews for Stalker: Call of Pripyat, Tales of Monkey Island and Toki Tori.

You can download the magazine now and read it whenever you choose, which we would recommend doing because it will look a lot better or if you prefer you can read the magazine directly in your browser.

SEGA have confirmed that Yakuza 3 will be released in Europe and North America in March 2010 exclusively for the Playstation 3. The last major patch for World of Warcraft: The Fall of the Lich King is now available to download. We take a look at R.U.S.E the new strategy war game by Ubisoft and its impressive zoom capabilities. If your struck on the new Tales of Monkey Island: Rise of the Pirate God instalment then not to fear as we can help you out with our small walkthrough. And we also have a guide for helping you talk to your friends privately on the Xbox 360 in Modern Warfare 2 chat.

Tales of Monkey IslandDevelopers Telltales have confirmed that Tales of Monkey Island’s second chapter will be available from the 20th of August. There will be a Ninja Gaiden Sigma 2 Collector’s Edition available on the games release in October, containing a 80 page booklet, soundtrack CD and exclusive in-game costume. It has been confirmed that Dragon Age has been pushed back a couple of weeks, and wont be out until November. Lucas Arts are all set to reveal what new back catalogue game of theirs will be available on Steam today by Twitter. And finally Activison have announced that rapper 50 Cent will be making a voice over cameo in Modern Warfare 2.

Click on the cover to download this issue of PlayZine for free.

Click on the cover to download this issue of PlayZine for free.

You can download the new issue of PlayZine for free. In this months issue of PlayZine we meet up with Mike Steemle, a designer from LucasArts working on Tales of Monkey Island in an exclusive interview. There are also exclusive screen shots of the game that fans of the series will not want to miss out on as mighty pirate Guybrush Threepwood returns to our shores in another hilarious adventure.

We also have a full review of Harry Potter and the Half-Blood Prince out now on the Wii, which lets you take control of Harry as he attends Hogwarts for another year. Among the many activities and adventures you wil get to experience and enjoy there is the opportunity to play Quidditch, cast an array of powerful spells and battle it out with other wizards in some intense wand duels. Two years in development have also aided in improving the visuals with Hogwarts Castle looking even more detailed and stunning.

Plus we have a preview feast as we look at The Legend Of Zelda: Spirit Tracks, Metal Gear Solid: Peace Walker, Super Mario Bros Galaxy 2, Cursed Mountain, Gran Turismo, Astro Boy and Mario & Sonic at the Winter Olympic Games. There are also full reviews for Grand Slam Tennis and Indiana Jones and the Staff of Kings. Finally there’s a chance for you to win a copy of PDC World Championship Darts 2009 in our exclusive competition in this issue of Playzine.

You can download the magazine now and read it whenever you choose, which we would recommend doing because it will look a lot better or if you prefer you can read the magazine directly in your browser.

Day 3 of 3 of our Tales of Monkey Island interview with Tales of Monkey Island designer, Mike Stemmle. Look out for the whole thing in one place in tomorrow’s PlayZine, complete with the latest screens including a few exclusive ones that Telltale did just for us. Oh yes.

Point and click, just like one of our free digital magazines, really.

Point and click, just like one of our free digital magazines, really.

GamerZines: The plot clearly has Elaine kidnapped by LeChuck (something of a common theme for Monkey Island) – what else can you tell us about the plot?

Mike Stemmle: Well, the bit with Elaine tied up by LeChuck is really only in our thrilling prologue, which we like to think of as the climax of the never-built “Monkey Island 5.” After that, Guybrush has to deal with the horrifyingly unexpected consequences of eliminating his arch-nemesis, sending him on pirate-y quest to find a voodoo artefact, all the while dodging a mad scientist, a terrifying pirate hunter, and a scheme so huge and evil that it threatens the very heart of voodoo itself. But first, he’s got to get off of Flotsam Island, which will prove to be a major pain in the tuchus.

GamerZines: Monkey Island was a genius game, because it was one of the first adventures where you couldn’t actually die. We assume the same principles will apply?

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Day 2 of our Tales of Monkey Island interview awaits, landlubbers. Don’t forget we’re publishing the interview here over three days, and then including it in PlayZine later this week together with some exclusive Tales of Monkey Island screens.

LeChuck can't wait to get his hands on the next issue of PlayZine (n.b. not an official endorsement).

LeChuck can't wait to get his hands on the next issue of PlayZine (n.b. not an official endorsement).

GamerZines: Given that you managed to get Sam and Max out of Lucasarts, how come it has taken so long for them to agree to Monkey Island?

Mike Stemmle: Well, as it turns out, LucasArts never really “had” Sam and Max, since they’re the property of their creator, Steve Purcell. Negotiating with one guy is a lot easier than shifting the world view of a corporate leviathan.

GamerZines: Does the game take part in places that gamers will be familiar with, or does Guybrush get to travel to new islands?

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